It may be Metroid with a snail...
But it's a damn good game! Everything from the sound to the level layouts and enemy positioning was stupendous. Metroid is probably one of the hardest NES games to reproduce without copying and you did a wonderful job. The whole wall climb mechanic is extremely well implemented and everything is very, very smooth.
As for improvement...
For the most part the graphics looked great, but i do feel that you could have put a tad bit more effort into the snails themselves. The flowers, walls and enemies all have shading, but the snails seem to void of any lighting whatsoever. This is minor, however.
The only glaring problem I felt this had was the invisible wall's foreground images. If you could have dimmed them a bit or something so that we could see where the snail was after being completely inside a secret area then that would have been much better than wondering around blindly. Also, the bullet layering is a bit weird in them, too. While firing any sort of projectile while inside a secret passage you were able to see the bullets as if they were coming from nowhere. This issue could be solved by making rendering the ammo 1 layer deeper than the walls, so fixing it may or may not be something you'd like to do.
Overall, this is a really fun game and I enjoyed every second of it. Yes, it could use some tweaks and such, but as complex and massive as this I'm not surprised there isn't more. Thanks for making this, it was a nostalgic blast! Grats on the Daily Feature and keep up the great flash games!
I FUCKING LOVE IT!
It's been SOOOOO long since i've played a game as fun as this. Yes, it was short, but I've have very few LONG games entertain me this much! Amazing fucking job!
The game is actually pretty good as far as the story goes, even if its nearly the same thing as the book I Am Legend by Richard Matheson. Despite how simple it is it really gets you sad for the people involved. I love it, but I wish I didn't have to clear my cookies just to try again. The concept of being unable to continue is unique, but it is a tad bit annoying for the people who made the wrong choices.
Needs a bit of work
The concept is great and this game is really fun, but I kept loosing because I couldn't tell the puzzle pieces apart. I spent so much time trying to tell the blocks from one another that I could barely match anything. I'm an avid puzzle player and I am very good on games like these, but dieing 5 times on the first stage due to visibility is very frustrating. Peripheral vision is a must for games like these and the colors are so similar that it makes it nearly impossible to use. This a great game with a problem that shouldn't be too difficult to fix :)
Fix this 1 issue and you might just get yourself on the NG Hall of Fame!
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